The idea is to encourage people to play with each other. They turn their numbers, their accuracy and their damage around. Veteran players likely will begin at those latter difficulty, but they need to see a new challenge for them Overkill, a naive, ineffective, difficult task.Įnemies and their health won’t change between difficulties. The default difficulty is in general, and a lot higher is the next step after a comfortable loadout. Normal difficulty is given to beginners who are learning to play. Tom Kovacevic, director of the game, revealed that there would be four difficulty modes at the launch of Normal, Hard, Very Hard and Overkill. Starbreeze Studios Payday 3 has a new developer diary that includes detailed details on the different aspects of combat.
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